Archive
Compass
» Common Components
To help orientate the player and help them successfully navigate the environment to points of interest and objectives.
Read moreHealth Bar
» Combat Components
Health bars have the option to include a unit on which to measure their current health in relation to the maximum health available.
Read moreMain Menu
» Common Components
The main menu is often included to help the player perform multiple tasks related to the game quickly and efficiently.
Read moreMini Map
» Common Components
To help orientate the player and help them successfully navigate the environment to points of interest and objectives.
Read moreQuest Menu
» Common Components
The purpose of a quest menu is to display the current quest(s) available to track during gameplay.
Read moreSaving Indicator
» Common Components
A visual indication that game progress is currently being saved and informs not to exit the game, or turn off the players gaming device.
Read moreSaving Screen
» Common Components
Saving allows for players to create saves of gameplay states. Games that include checkpoints may only allow saves to be made at checkpoints.
Read moreSpecial Mechanic
» Common Components
Special mechanics in games will often allow a chance for the player to perform attacks, travels or defending at a higher rate than usual.
Read moreStamina Bar
» Common Components
Stamina bars indicate to the player the amount of stamina remaining until they achieve exhaustion.
Read moreWeather Indicator
» Common Components
To make the player aware of the current or impending weather at their location.
Read more