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Special Mechanic

Created by Jack Davies

5th July

Special moves or similar mechanics in games will often allow a chance for the player to perform attacks, travels or defending at a higher rate than usual.

Charging SpecialPress X to use your special move
  • When to use

    • Games that include combat mechanics may want to feedback to the user the current status of the special moves if it provides advanced gameplay mechanics.
    • Special moves with a unit of measurement may want to display to players in games the energy required for simple or advanced interactions (free running, jumping, etc.).
  • Solution

    • The colour orange or yellow is often used to represent a measurement for the availability of a special move, this is usually because it represents power and energy.
    • Icons are optional, most games that include special moves will use icons to draw attention and label the amount of special move available with a unit of measurement.
    • It is highly recommended that special moves are given units of measurement. This allows players to accurately assess gameplay situations at a glance.

Technical Details

Special gameplay mechanics often require the unit to save up a measurable unit, in the form of either time or earnable value. This need to wait allows for the special moves or mechanics to be used in a non-rapid pace, ensures that the player experiences the power of the special mechanic and does not abuse it in-game.


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